Lumiric Chase
Asymmetric Platformer · Lumbra · In Development
Carry the Flame
Keep climbing.
In the limbo of Lumbra, Dreamers carry the Flame entrusted by Lumira. Shadows of Ilutox chase, drain, throw, and push them down — but every fall can become another chance to rise.
The Game
This is not about never falling.
It is about rising again.
Lumbra is a test of perseverance. Ilutox can sabotage your effort, but it cannot erase how far you have climbed.
The World
Lumbra
A limbo between sleep and awakening, shaped by forgotten dreams, fading hope, fear, and ambition. Lumbra is a world of trials where Dreamers climb through light and shadows while Ilutox turns every weakness into a reason to fall.
Lumbra is where the climb becomes visible.
Factions
Two directions. One limbo.
Dreamers move toward Ascension. Shadows of Ilutox move against it. The conflict is not simply good versus evil — it is the choice to continue versus the temptation to surrender.
Dreamer
"I still believe my dream can survive."
Dreamers begin a journey with the Lumiric Flame entrusted by Lumira. They climb through Lumbra, help one another create routes, reach Camps, and keep moving even after a fall.
Lumira prepares the Dreamer and entrusts them with the Flame. The light is given. The journey is theirs.
Move through Lumbra using parkour, cooperation, and structures that change the path ahead.
Create bridges, ropes, elevators, catapults, and secured paths. Progress should transform the space, not simply fill a meter.
Reach the next Camp and push the frontier of your journey upward. The exact structure of each path is still evolving.
Shadow
"I will corrupt your hope before you escape."
A Shadow of Ilutox is a force of sabotage and corruption. The Saboteur hunts Dreamers, interrupts their climb, drains their Flame, and pushes them back down. A Shadow is dangerous — but also tragic, because Ilutox uses what was once a will of its own.
Find the light moving through Lumbra. A Dreamer carrying the Flame is visible, vulnerable, and never entirely alone.
Capture a Dreamer and perform a short Lumiric Extraction. Every second spent draining is time away from defending the wider climb.
Launch the Dreamer toward a lower tier, a broken bridge, or a dangerous route. The Shadow weaponizes the vertical world.
If the Flame is lost and corruption takes hold, a Dreamer may become Hollow. Ilutox does not need to destroy the light — only convince someone to surrender it.
Hollow
The ones who lost the light.
A Hollow is a Dreamer who has been converted during an Ascension. The exact rules of Hollowing are still evolving, but the meaning is clear: losing the Flame is not the same as choosing Ilutox, and falling is not the same as being lost forever.
The Conversion System
Fall, corruption, Hollowing.
Conversion begins when the Flame is gone and Ilutox's influence takes hold. The final numbers and rules are still in development; what matters is the difference between being extinguished and surrendering completely.
Dreamer
Full access. 0 conversions. Still fighting.
Cold
The Flame has gone out. Recovery is still possible.
Corrupted
Ilutox's influence is taking hold.
Hollow
A Dreamer converted during the journey. The path back is not yet defined.
World Objects
The map of hope and corruption.
Every structure in Lumbra serves a purpose. Some offer salvation. Others seal your fate.
Lumiric Source
A sacred place connected to Lumira, where a Dreamer can receive the Flame entrusted for an Ascension. The exact rules of the Source are still evolving.
Bonfire / Camp
A place of rest, safety, mantras, and connection. Bonfires are rewards along the climb, not static generators with another name.
Lumiric Beacon
A mark of progress in the Ascension. Some paths may become permanently secured when Dreamers reach and stabilize them.
Ascension Gate
A possible threshold toward Ascension. The final form of escape and the structure of each Dreamer Path are still in development.
Converter
A corrupted structure or act of Lumiric Extraction. The Shadow drains the Flame, turns light into Ilutox's influence, and pushes a Dreamer closer to Hollowing.
Match End Conditions
The climb is the victory.
Dreamer Victory
Ascension
Dreamers reach the next threshold, preserve the Flame, and continue the Ascension. Hope is not the absence of Shadow — it is the decision to keep moving.
Shadow Victory
Hollowing
Ilutox succeeds when the Dreamers can no longer continue. The exact conditions are still evolving, but the Shadow always wants the same thing: to turn a fall into surrender.
Lumbra Is Calling
Will you carry the Flame? Or become the darkness that consumes it?
Lumiric Chase is a game about emotional perseverance under pressure — the fear of losing yourself, and the will to keep the light alive.