Master advanced particle controls
Go beyond templates with physics, Life Color, pitch influence, trails, stretch rendering and animated flipbooks.
1
Start from a working effect
Duplicate an Official effect or one of My Effects so you can experiment safely.
2
Shape spawning and motion
Tune position, trigger, playback, amount, lifetime, speed, size, spread, motion and turbulence.
3
Add physical behavior
Configure gravity, ground collision and bounce to connect particles with the stage.
4
Animate color and pitch response
Use Life Color start, mid and end stops, then let pitch influence size or speed.
5
Style the rendering
Enable trails or stretch rendering, or configure an animated flipbook texture.
6
Test and refine
Use Live Preview, Test and Undo while you compare low notes, high notes and chords.