Master advanced particle controls

Go beyond templates with physics, Life Color, pitch influence, trails, stretch rendering and animated flipbooks.

1

Start from a working effect

Duplicate an Official effect or one of My Effects so you can experiment safely.

2

Shape spawning and motion

Tune position, trigger, playback, amount, lifetime, speed, size, spread, motion and turbulence.

3

Add physical behavior

Configure gravity, ground collision and bounce to connect particles with the stage.

4

Animate color and pitch response

Use Life Color start, mid and end stops, then let pitch influence size or speed.

5

Style the rendering

Enable trails or stretch rendering, or configure an animated flipbook texture.

6

Test and refine

Use Live Preview, Test and Undo while you compare low notes, high notes and chords.

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